
A multiplayer text world of swords, spells and slow-burning ambition. Free to play to level 10, in your browser or the client of your choosing.
No download required · telnet.starfiremud.com:4000
A world that keeps its own time
Day gives way to night, weather rolls through, and a caravan of merchants walks the road whether or not anyone is watching. The world does not pause when you log out.
Fights you have to think about
There is no auto-attack. Every blow you land is one you chose, while the creature in front of you swings on its own. Range, footing, blocks and parries, armor and the weapon in your hand all move the numbers - and nothing heals until the fight is over.
Room to make a living
Mine ore, fell timber, forage, fish and skin what you kill. Five gathering trades improve by doing, crafting is on its way, and an economy in copper, silver, gold and platinum gives the work somewhere to go.
What you can do here
The full tour →Classes & Races
Eight classes with their own resources and ability ladders, and six races to play them.
Combat
Range and footing, blocks and parries, spells that can be broken, armor, and adrenaline.
Skills & Spells
Everything starts at rank 0 and improves through use - and your skills are what level you.
Trades & Crafting
Mining, woodcutting, foraging, fishing and skinning. Crafting is under construction.
Economy
Four coins, haggling, a bank, travelling caravans, and fares to far places.
The World
The vale, Stonecross and the desert country of Jaharta, with weather, darkness and quests.
Character creation takes a minute.
Make an account, pick a race and a class, and you are standing in the world. New to text games? The help centre starts from the first command.